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Thread Statistics | Show CCP posts - 11 post(s) |

Dierdra Vaal
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Posted - 2009.09.09 14:11:00 -
[1]
Edited by: Dierdra Vaal on 09/09/2009 14:11:04 Developing your space, leading to more wealth for pilots and reducing the need for huge empires. 
Increasing gate upkeep fees based on empire size? This will further discourage huge empires and holding space you dont really need. 
Less POS's, less boring fueling and less boring sieges. 
Awesome changes. And for those of you worried that it's going to be a dissapointment, I can assure you the current devs on this system (like Abathur) are FULLY aware of all the tedious and unfun mechanics we love to hate about the old system, and are determined not to make the same mistakes. Director of Education :: EVE University Your signature file is too large. Please use one that is no larger than 24000 bytes - Fallout Chairman of the CSM
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Dierdra Vaal
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Posted - 2009.09.09 14:22:00 -
[2]
Originally by: Nika Dekaia As for "no good or bad space anymore", I thought that trying to get good space was an incentive to make people fight over territory. If "home improvement" leads to more fights or to more NAPs (since it doesn't matter where you hold space), we'll have to see.
since everyone can apply the same infrastructure, bad space can become good... but good space can become even better!
At least, that is what I assume. This is not based on super secret CSM knowledge. Director of Education :: EVE University Chairman of the CSM
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Dierdra Vaal
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Posted - 2009.09.09 14:37:00 -
[3]
Originally by: Da Maddness Will systems that already have SOV be given a 'flag' in each system they have SOV in?
Also will SOV 3 and above systems have their infrastructure upgraded to begin with or will the months/years of work they have done to their space have been made in vain?
what work? You just held it for a while :P Director of Education :: EVE University Chairman of the CSM
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Dierdra Vaal
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Posted - 2009.09.09 14:43:00 -
[4]
Originally by: Thresh Avery I just wonder how useful dreads will be in Dominion. CCP have claimed so far that there will still be a use for them, so assuming they don't change their role much they will be needed to attack larger sov-related upgrades, which kind of brings us back to the POS bashing.
even if it amounts to the same sort of sieges, isnt sieging 1 structure in a system better than having to siege 10? Director of Education :: EVE University Chairman of the CSM
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Dierdra Vaal
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Posted - 2009.09.09 19:45:00 -
[5]
ElvenLord:
* All that effort isnt really wasted though. All that effort got you (Morsus Mihi) where it is today. Without it, you'd be sitting in empire. So ya, the effort wont help you directly after the patch, but it helps you now.
* Is it so hard to think everything cant be infrastructure? There could be upgrades, prerequisites, etc. So you wouldnt be able to just plunk down some jammers right away, without first setting up base infrastructure.
* You get space in return for the gate upkeep. Isnt that enough? Think of all the costs in fuel and man hours you'll save now that you wont need huge POS spam! All that tedious logistics is replaced with an easy-to-pay bill!
* tbh I cant think of answers to the rest of your question, but I do know the devs have thought/are thinking of all these things!
(Note: this is my opinion/speculation, not insider info) Director of Education :: EVE University Chairman of the CSM
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Dierdra Vaal
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Posted - 2009.09.09 19:55:00 -
[6]
Edited by: Dierdra Vaal on 09/09/2009 19:54:52 double post :( Director of Education :: EVE University Chairman of the CSM
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Dierdra Vaal
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Posted - 2009.09.09 20:28:00 -
[7]
Edited by: Dierdra Vaal on 09/09/2009 20:29:30 I guess you're right ElvenLord, it is all a waste of money. I suggest you start unanchoring your POS's and POS modules en masse to sell them while they have still value  Director of Education :: EVE University Chairman of the CSM
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